Unity Developer
Chebanov Andriy
Hi, my name is Andriy! I am Unity C# Developer with nearly 5 years of experience in game development. As a Game and App Developer with commercial releases on the App Store and Google Play. I specialize in building cross-platform games and applications using Unity and Unreal Engine 5, with strong programming skills in C# and C++. I have hands-on experience designing and implementing multiplayer architectures, including Unity Relay, Photon, PlayFab, as well as custom backend solutions built with PHP.
Projects
- https://play.google.com/store/apps/details?id=com.Promotich.miaStoriesTogether [GPGS, CCD, Notifications, IAP Purchase, Monetization, ADS]
-
https://github.com/Silimon4ikGitHub/ZombieShooter
[Unity, C#, TPS Controller, Opsive Controller, Proops, Ragdoll] -
https://github.com/Silimon4ikGitHub/Dice
[Unity, C#, Photon Network, PUN 2, Photon View, Network Menu] -
https://github.com/Silimon4ikGitHub/Pool8
[Unity, C#, Physics 3D, Sound, Slider, Quaternions, Physics Material, Colliders] -
https://github.com/Silimon4ikGitHub/FireMan2D
[Unity, C#, TileMap, UI, Animation, Menu, Scenes, Slider]
Work Experience
Project Tech Lead CHECKMAT (https://checkmat.net)
July 2025 - Present
- Managed End-to-End Product Lifecycle & Compliance Management(initial concept-to-AppStore/PlayMarket).
- Architected and Implemented Scalable Game Systems - Matchmaking & Social (friends system, calibration, leaderboard, ladder).
- Developed and Deployed an Intelligent Bot Ecosystem.
- Established CI/CD Pipelines and A/B Testing Frameworks
Full stack Developer PROMOTICH (https://www.promotich.team)
August 2024 - May 2025
- Led the technical development of a mobile game project from concept to release on Google Play and App Store.
- Implemented API calls for content delivery and usage.
- Developed a visual novel engine using a node-based constructor.
- Implemented game monetization systems: pay-to-play, pay-to-win, and cosmetic purchases.
Junior Developer Blakbird
October 2023 - July 2024
- Integrated Unity Cloud Services.
- Integrated PlayFab Services.
- Developed gameplay mechanics for a Team Fight RPG.
- Implemented systems for saving, quests, characters, attributes, enemies, game modes, and more.
Education
FoxMinded school
Unity 3D Mentoring Course
October 2022 - March 2023
Azov Maritime Institute NU ONMA
Navigation - Bachelor
September 2013 - June 2017